How to play
Wheel Rules
One big wheel, three risk rings. Pick a ring, spin, and land on a slice. BUST pays nothing, PUSH returns your stake, and the rest pay their multiplier.
How a round works
- Choose a risk ring: Low, Medium, or High.
- The wheel spins and lands on one slice, drawn uniformly from the ring's slices by the committed seed.
- Your payout is your stake × the slice multiplier, in whole GP. The risk toggle changes the segment set, never the spin physics.
The three rings
| Ring | Slices | Long-run return | Shape |
|---|---|---|---|
| low | 3× BUST · 9× PUSH · 2× 1.2x · 2× DOUBLE | 96.25% | Mostly 1x–2x. The steady ring. |
| Medium | 9× BUST · 2× PUSH · 2× 1.5x · 1× DOUBLE · 1× TRIPLE · 1× 5x | 93.75% | Bigger swings, with a 5x slice on the wheel. |
| high | 16× BUST · 1× PUSH · 1× 1.5x · 1× 2.5x · 1× 5x · 1× 10x | 95.24% | Fewer mid slices, fatter zeros, one 10x tail. |
Low: 3 BUST, 9 PUSH, 2 at 1.2x, 2 DOUBLE 2x. Medium: 9 BUST, 2 PUSH, 2 at 1.5x, DOUBLE 2x, TRIPLE 3x, 5x. High: 16 BUST, PUSH, 1.5x, 2.5x, 5x, 10x.
Fairness
The landing slice is drawn from the committed seed, so any spin can be recomputed and verified afterwards on the fairness page.
Know the rules. Trust the math.Every round is verifiable after the fact on /fair.
Play Wheel