How to play

Dice Rules

One roll, 0.00–99.99, decided by the server before you see it. Pick a side and a win chance, or try a zone or an exact number. The multiplier is shown live before you commit, one click is one debit, one roll.

How a round works

  1. Choose under or over and a win chance from 5% to 95%.
  2. Under wins when the roll is below your target line; over wins when it is at or above the line on the other side. Your chance of winning is exactly the chance you picked.
  3. A win pays your stake × 99 ÷ chance. At 50% that is 1.98x; at 95% it is about 1.04x; at 5% it is 19.8x.

The house edge is exactly 1% before whole-GP rounding, so the long-run return is 99%. The roll runs on integer cents, so the boundary is exact, with no float fuzz, no off-by-one.

Other ways to play

Zone bet: pick low, mid, or high: a third of the 0–99.99 range each. A zone win pays 2.97x. Rolls of 99.00–99.99 lose on every zone.

Exact number: pick a whole number from 0 to 99. If the roll's whole-number part matches, you win 30x.

Worked example

A 1,000,000 GP stake at 50% under pays 1.98x on a win: 1,980,000 GP back. The same stake on an exact number pays 30x (30,000,000 GP) when it lands.

Verify any roll afterwards on the fairness page, from the revealed seed.

Know the rules. Trust the math.Every round is verifiable after the fact on /fair.

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